Under attack alerts would only appear once per system.The game should perform much better with lots of ships in the galaxy, so long as they aren't on screen. Culling of graphics nodes was horribly broken in virtually all cases.Number suffixes on dates when saving were slightly wrong.Notification of new treaties only occurs when a new treaty is actually proposed, and a sound plays for each unique treaty proposed.The game did not render while maximized.Homeworlds had less hitpoints than was normal for planets.Ships on hold or defend position stance will no longer move because of work with tool orders.